To start off this blog, I am sharing one of the sample projects that I have put together for the Zune HD using the latest XNA framework update. It's all fairly documented and consists of some good introductions to the multi-touch capabilities of the Zune HD as well as one (of many) approaches to game state management.
I present... [dun, dun, dunnnnn]. Air Hockey!


You can grab the source here.
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